Wednesday, September 24, 2008

Kolko and Gomez-Pena articles

I apologize for being a little late on this weeks entry, but I see that no one has posted comments yet so hopefully this will work out anyways.

Beth Kolko's article was quite a long read for me as I lost interest somewhere around the third page or so and it just seemed so repetitive and dry after that. Since I have never experienced a text based virtual world (a MUD or a MOO), it was also a little hard for me to imagine this world without images and photos and all that stuff. But I guess I found it interesting to raise the question of whether the @race option was relevant in these MUDs. If the MUD is a social networking place where people try to connect with others, of course it would be relevant. Not necessary, but certainly relevant. If I am looking to find people to connect with and socialize with, I am definitely interested in things we have in common. It can be helpful to know whether they are male or female, what age they are, race, culture, religion, hobbies....... But I really don't think leaving it out is a huge deal either. Yes, the components of identity that you are allowed to express kind of govern how you are able to self present, but written communication is going to express so much that doesn't have to be said. Kolko says in her atricle that some MUDs have the option of identifying with a race, but most don't. This can be seen as the designers assumption of white as default. Or it can be seen as unnessesary to the purpose of the MUD. I don't think any of them ask what religion or political party you are affiliated with and one could certainly take issue with those kinds of things also. It may be said that Christianity is kind of the default and norm represented by designers and that people involved in Islam aren't given the option to represent themselves as so.

I don't know where I'm going here anymore or even what i'm talking about. Being white, i guess I haven't really put too much thought into the design of interfaces and their power to prescribe representative white norms and patterns. The construction of the technology reflects the experiences of the designer so what does that say about the designers? It is becoming more clear to me through reading these articles how interactions amongst users of technology are controlled by the program (mediating space) and are predominantly white by default. So i certainly think that users of social virtual worlds could benefit from the @race option in some cases.

Looking at Gomez-Pena's article was a bit more interesting, though not much easier to read. This man has really caught my attention just because I am so confused and so interested in what he does - both at the same time. I can't figure him out. What kind of artist is he? What exactly does he do or promote? What religion? How much education? Mexican or American or Chicano or Mexican-American? I guess I just feel like he is a very interesting character, especially looking at some of the other stuff he's done. Like the book that was passed around in class. Just Fascinating.

In his article Chicano Interneta, Gomez-Pena said several things that caught my attention; the very last statement in his article really left an impact. "As for me, hopefully one day I won't have to write in English to have a voice in the new centers of international power." I was like, "Hello. This is it!" Cyberspace and the language of science and technology are white English and this is a problem! It's more than Mexicans not having access or the desire or whatever; it isn't designed for them. And I say them because this article is focusing on them (Mexicans) but obviously them can refer to anyone who is at a disadvantage because they aren't English speaking white Americans. I like this...."Chicano artists in particular wish to 'brownify' virtual space, to 'Spanglishize the Net,' and to 'infect' the lingua franca."

Again, don't even know where I'm going with this. Just some thoughts I had on these articles.

4 comments:

danny mulvihill said...
This comment has been removed by the author.
danny mulvihill said...

I forgive you for your brief tardiness :-) No worries.

So I think a lot of the class shared, in varying degrees of course, your opinion of Kolko's article. I think this feeling was amplified for those who read the Gomez-Pena article because of the stark contrast between the two.

I also wondered at points how necessary the @race command really was. This became especially true when you pointed out that most of these MUDs or MOOs didn't offer an @religion, or @politics command. I admit that these vary slightly from an @race field in that religion and politics are up to the individual to decide upon and modify at will. Nevertheless, many folks identify with these alterable markers of identity even more so than race...

quesomas said...

I agree with your views on the text based virtual worlds in that it's nice to know certain things about people, but it's not necessary in order to form some kind of conversation. The only thing I really care about is if the person is a murderer or something (and they of course don't give a murderer/good citizen option). I think people have put some much into image and the physical appearances of people that sex, age, race, etc. are almost necessary for many people to form relationships with others. It makes me wonder how many people actually have met and formed a relationship based on conversation (going in completely blind) rather than requiring a full biography.

mjtschida said...

Hey I am right there with you…but look at it this way what about how other feel. Are other interfaces the same way? Just thirst in other parts of the world. Are the technological advances geared towards their cultures? It may be that. Is just the western hemisphere, but it doesn’t mean it is a white cyber world. Maybe it is. We will have to see. Think the world places too much pressure on this issue, we all want to be independent but recognized in our culture. We want to have our world free of Race issues but we bring it up we not recognized in who we are and what race we are.